All Fours Mobile Update 1.3.561: Small UI Updates

This update pushes mostly UI updates to the single player mode. You can find the full changelog below. Changelog Added a transition for smoother scene changes Added a button click sound Single player mode updates Added a restart button Increased the opacity of game log for better readability Added a viewer for partner’s hand. The Read more about All Fours Mobile Update 1.3.561: Small UI Updates[…]

All Fours Mobile Update 1.3.55: Multiplayer Beta Testing

Took a global pandemic for me to get an opportunity to develop this aspect of AFM. Update 1.3.55 serves as the launch of the public beta testing of the multiplayer component. The reason it’s described as beta in this launch is because I need data to evaluate the performance of the multiplay code as well Read more about All Fours Mobile Update 1.3.55: Multiplayer Beta Testing[…]

Update 1.3.51: Login Change, Leaderboard Reset

Happy New Year and welcome to the first mini update to All Fours Mobile. This update 1.3.51 serves to make All Fours Mobile 64 bit compliant to Google Play’s requirements as well as some building blocks for a bigger update due in a month or so (fingers crossed, I need to sleep less). Changelog Facebook Read more about Update 1.3.51: Login Change, Leaderboard Reset[…]

Increase in Crash Reports since Update 1.3.41 – All Fours Mobile

As of Update 1.3.41, there has been a significant increase in crash reports in All Fours Mobile on specific devices. Google Play has recently updated their requirements for apps to have a 64 bit native version submitted. The pipeline for meeting this requirement in Unity is quite new and as such, is a bit buggy, Read more about Increase in Crash Reports since Update 1.3.41 – All Fours Mobile[…]